Story:Jonathan Tsuei & Eric Canete
Art: Eric Canete
What They Say:
The running never stops, as Rain meets face to face with her relentless pursuers. More of her past is revealed which leads to her choices in the present. Now, she must fight for her escape-jumping, sliding, and dodging a hail of gunfire. It’s only a matter of time before her luck runs out!
Content: (please note that content portions of a review may contain spoilers):
Though a little chaotic in some ways, the opening installments of Runlovekill provided for an interesting world that left me wanting to know more. And more in a deep kind of detailed way, which is beyond most comic books when you get down to it. Thankfully, the series made for some fun reading in the first couple of issues as it introduced us to Rain and her attempts to escape the city she’s in before it’s closed off, which didn’t go well. Having her kill some time in a club allowed us to see a little more of her social side, all while getting to know the political/military a bit as they closed in on her without her realizing it. Things still feel a bit less than clear in some ways, but it’s coming together more and more with each issue.
This one helps to fill in some of the important blanks in the background as we get a flashback sequence that occupies most of the first half. It’s here that we see Rain and Whisper on a mission together, essentially assassins when you get down to it, staking out a transport that contains cargo that the higher-ups in the military want. Both are exceptionally good at their jobs and we see their takedown play out in a fairly brutal and ugly way, but it’s all part of the job. What surprises Rain though is that when they go to secure the cargo, it turns out to be a bunch of kids in storage containers being maintained. That’s a bridge too far for her and she makes the choice to free them and get them out of there, taking her partner down temporarily in order to do so. Suffice to say, it doesn’t work well and that’s what puts her on the run for all this time, because as Whisper tells her, there is no choice in the world that they live in.
When it shifts to the present, showing the government agents moving into the club, it turns into a great kind of chaotic scene. There’s pieces of it that just remind me of the first Terminator film a lot, but with the action and colors here, it just pops in a big way. With the different kinds of tools at their disposal, it’s a pretty broad range of things that Rain has to dodge, and it’s well laid out with some great panels and a solid flow to it that keeps it moving, particularly as she takes several hits along the way herself to keep it grounded. It’s not a very verbose section of the book, especially after the first half, but it works with the minimal internal narration she has and what she’s trying to cope with in finding a way to survive. With a lot of small panel layouts here, it definitely gets you into the crazy thick of it.
Runlovekill does some important stuff here in bringing more of Rain’s backstory to light, which helps us to empathize and connect with her better. Understanding the depth of her predicament, and why such forces are being thrown at her, is something that shouldn’t be held off for too awful long. The backstory side is definitely engaging and leaves you wanting to know more, and how it all unfolds from there. In the present, it’s all out action where you’re not really given or supposed to have a chance to breathe, which works fine. The book is definitely strong in the visuals department this time around once again, and getting the chance to show off something more than just within the city definitely helps to expand the story overall. We’re closing in on the halfway mark and I’m definitely still very curious to see what the endgame here is.
Age Rating: 16+
Released By: Image Comics via ComiXology
Release Date: June 17th, 2015